src/sigui

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connectTo, emit, connect, emit, EventHandler, Event, connectTo, connectTo, hasHandlers, disconnect, EventObj, disconnect, connect, disconnect, connectTo, =copy, val, {}, val=, AnyProperty, []=, toValue, {}, {}=, unsafeVal, [], val=, CustomProperty, val, property, {}=, Property, unsafeVal=, =copy, toValue, []=, [], ceil, =copy, withSize, connectTo, len, EventObj, drawChilds, WindowEvent, recieve, binding, uniform=, connect, posToLocal, newUiSvgImage, Col, connectTo, init, right, uniform=, makeLayout, right=, drawImage, -, len, super, fill, deteach, deteach, bindingImpl, +, val=, ParentPositionChanged, unsafeVal=, bottom, val, uniform=, initRedrawWhenPropertyChanged, draw, beforeChilds, addChangableChild, preview, drawLayer=, [], deteach, floor, round, DrawContext, bindingValue, Signal, bindingValue, addChild, bindingProc, parentUiWindow, recieve, binding, uniform=, Uiobj, connectTo, uniform=, initRedrawWhenPropertyChanged, registerComponent, connect, UiSvgImage, Visibility, ShaderCompileDefect, SubtreeSignal, after, {}=, vec4, newRectShadow, setupEventsHandling, {}, draw, xy, fillHorizontal, connectTo, draw, hasHandlers, binding, HasEventHandler, init, initRedrawWhenPropertyChanged, toValue, withVertexArray, disconnect, init, newUiRect, newUiText, withWindow, uniform=, image=, fontSize=, Buffers, UiIcon, newUiImage, UiWindow, draw, [], AttachedToWindow, center, left, {}, draw, addChangableChildUntyped, initRedrawWhenPropertyChanged, init, draw, fill, draw, connectTo, drawShadowRect, deteach, {}=, connectTo, drawIcon, color, pos, drawBeforeChilds, deteach, UiText, VisibilityChanged, deteach, centerIn, top, Textures, fillVertical, loadTexture, registerReflection, draw, property, newUiWindow, [], val=, UiRect, drawAfter, globalDefaultFont, binding, wh, parentWindow, draw, Anchor, bindingValue, bindingProc, VertexArrays, [], connectTo, newBuffers, OpenglUniform, draw, newFrameBuffers, globalXy, ClipRect, Shader, [], newVertexArrays, newDrawContext, initRedrawWhenPropertyChanged, top=, newUiIcon, posToObject, toColor, UiRectBorder, ParentChanged, applyAnchors, centerY=, drawRect, left=, Event, emit, FrameBuffers, newShape, emit, bindingProc, initRedrawWhenPropertyChanged, newClipRect, []=, drawBefore, arrayBufferData, [], initRedrawWhenPropertyChanged, drawLayer=, passTransform, GetActiveCursor, drawRectStroke, Shape, disconnect, []=, RectShadow, =copy, len, AnyProperty, bottom=, makeShader, newUiobj, deteach, newUiRectStroke, deteach, newUiRectBorder, val, initRedrawWhenPropertyChanged, initRedrawWhenPropertyChanged, newShader, deteach, use, centerX=, elementArrayBufferData, hasImageman, redraw, EventHandler, toValue, initIfNeeded, connectTo, UiRectStroke, bindingValue, UiImage, lastParent, unsafeVal, Property, addChild, posToObject, newUiWindow, bindingProc, transformation, len, CustomProperty, posToGlobal, disconnect, newTextures, [], [], drawAfterLayer, before, initIfNeeded, outBounceInterpolation, animation, 's, interpolate, 'ms, outBounceEasing, addChild, deteach, initRedrawWhenPropertyChanged, currentValue, outSquareInterpolation, inBounceEasing, inCubicEasing, interpolate, outSquareEasing, linearInterpolation, outCubicInterpolation, init, inCubicInterpolation, Animation, linearEasing, interpolate, interpolate, inBounceInterpolation, inSquareInterpolation, transition, start, withAnimator, parentAnimator, interpolate, Animator, inSquareEasing, outCubicEasing, MouseArea, deteach, mouseXy, newMouseArea, init, recieve, initRedrawWhenPropertyChanged, deteach, recieve, globalShortcut, initRedrawWhenPropertyChanged, GlobalShortcut, deteach, InLayout, deteach, init, LayoutOrientation, addChild, initRedrawWhenPropertyChanged, addChild, LayoutAlignment, Layout, initRedrawWhenPropertyChanged, TextAreaInteraction, deteach, init, TextArea, Blinking, initRedrawWhenPropertyChanged, recieve, $, $, componentTypeName, formatFields